I'm Matheus Camilleri - a creative systems designer working at the intersection of art, tech, and strategy. My portfolio shows how I build frameworks that evolve into brands, studios, and collaborative ecosystems.
What I love creating: VFX videos, music/art videos, worldbuilding, creative direction, visual art.
Industries I want to work in: Web3, entertainment, gaming, AI art, natural design.
I’d build a multi-studio creative ecosystem with shared infrastructure: a global content network through Mangosalad, decentralized grants and artist licensing through Arthouse, and community-powered landscapes through Good Dirt. I’d create replicable systems that make artists iconic, not just seen.
A comprehensive content management system designed for creative studios
_____________________________________________________________________________________ +------------------------+ | CREATION INPUT | +------------------------+ | Artists (Submissions & | | Interviews) | | Community (Prompts) | +------------------------+ | v +------------------------+ | CORE MODULES | +------------------------+ | - Magazine | | - TV Episodes | | - Social Content | | - Artist Directory | +------------------------+ | v +------------------------+ | USER FLOW | +------------------------+ | Submit → Curate → Drop | +------------------------+ ______________|______________ | | | v v v +----------+ +-----------+ +-------------+ | GROWTH | | REVENUE | | REPLICATION | +----------+ +-----------+ +-------------+ | Fans | | Sponsors | | Fork/Remix | | Collabs | | Brokering | | New Studios | +----------+ +-----------+ +-------------+ \\ | // \\ | // \\_________|___________// v +-------------------------------+ | COMMUNITY PARTICIPATION | +-------------------------------+ | - React to drops | | - Share & repost | | - Remix content | | - Submit new prompts | | - Join creator circle | +-------------------------------+ | v (Back to CREATION INPUT) _____________________________________________________________________________________
I designed Mangosalad to scale - not just as a brand, but as a repeatable publishing system. It organizes art across formats: curated social posts, seasonal magazine issues, and longform “TV” episodes. Contributors can plug in, audiences can tune in, and everything is built for modular evolution.
The branding is intentionally fluid - logos morph to match themes, content structures follow the rhythm of real publishing, like recurring magazine issues or scheduled content drops, and each issue has its own flavor while staying recognizable.
Mangosalad isn’t just a brand. It’s a container. This framework lets ideas take shape without friction - and gives artists a system to belong to without being boxed in.
A creative system rooted in ecology, rhythm, and sacred design.
_____________________________________________________________________________________ GOOD DIRT CO. [ Rooted Design System ] (Input from Designers + Landowners) ↓ ▒▒▒ LAND STUDY ▒▒▒ ↓ ↓ +------------+ +----------+ | Ecological | | Visual | | Function | | Harmony | +------------+ +----------+ ↓ ▓▓▓ CORE SYSTEMS ▓▓▓ | Garden Layouts | | Mushroom Chambers | | Local Product Flow | +--------------------+ ↓ Community Build Days ↓ Local Markets + Online Kits ↓ Community Feedback & Media Uploads ↓ New Designs Seeded for Next Season _____________________________________________________________________________________
Good Dirt Co. is a living design system rooted in nature, rhythm, and community. I designed it to blend landscape architecture, ecological production, and creative marketing into a single experience - one that could be farmed, sold, and lived in.
Founder, Creative Systems Designer, Creative Director.
Design begins with deep assessment. Production follows natural rhythm and form. Marketing becomes worldbuilding - every product, story, and visual points to a unified philosophy: beauty is grown, not bought.
This was my first full-scale attempt at designing for the physical world. I wasn’t just building a brand. I was shaping space - and trying to make the land feel sacred again.
Designing immersive therapeutic spaces using AI and memory.
_____________________________________________________________________________________ VR EXPERIENCE SYSTEM [ Memory-Based Therapeutic Design ] ┌────────────────────────────────┐ │ Patient Memory (Scan + Upload) │ └────────────────────────────────┘ ↓ Therapist Adjustments ↓ +----------------------+ | Emotional Parameters | +----------------------+ ↓ ┌─────────────────────┐ │ AI-Generated Space │ └─────────────────────┘ ↓ ◉ Personalized VR Session ◉ (Emotional Companion Guides) ↓ +--------------------+ | Comfort & Healing | +--------------------+ ↓ Community: Share Memories & Vote ↓ System evolves with each use loop _____________________________________________________________________________________
This project reimagines therapy through immersive storytelling. I built a system that transforms Gaussian Splatting scans into realistic 3D environments, supported by an emotionally intelligent AI companion. The goal: make memory feel inhabitable, and support feel personal.
Creative Systems Designer, Technical Researcher, Emotional UX Designer.
This was interaction as healing. It combined cutting-edge tech with deep human intention - designing not for attention, but for comfort, care, and connection.
Elevating material craftsmanship through brand narrative.
A rebrand and sales strategy system for a boutique stone fabrication studio. I crafted their narrative direction, event identity, and online experience to reflect both artistry and luxury service.
Creative Strategist & Director. I developed their positioning, visual storytelling, and Client Experience Guide.
Emporium wanted to evolve and connect with a younger, design-conscious audience. I repositioned their voice and visuals, using Illustrator to craft a refined, editorial identity and reshaping their site to feel like a design studio, not just a fabricator.
This project proved that even raw materials like stone need human storytelling. It pushed me to find elegance in sales - and discover the importance of creative direction.
Experimental studio for digital entertainment & weird creative tech
Mangosalad is my studio and brand. It functions as a modular publishing system with magazine issues, curated art posts, and visual experiments. It’s a house for creative chaos and collaboration.
Founder, Creative Director
Fluid branding, seasonal identity, and content-as-architecture.
It shows how systems can enable expression, not limit it. This is art as infrastructure.
Decentralized platform for digital creators & studios
Arthouse is a DAO system I designed to support on-chain creative ventures. Artists earn governance and funding through contribution, not clout. It links studios like Mangosalad into a shared ecosystem.
Founder, Curator
Modular DAO logic, reputation-based systems, spotlight voting.
It’s my attempt to reshape how art is made, funded, and owned in the digital age
AI systems that scale creative businesses
Neuroline is an agency I co-founded. We build no-code/low-code automation systems for creators and small businesses, using AI agents and intelligent workflows.
Co-founder, Creative Director & Strategist.
UX-focused automation, human-centered AI, clear onboarding paths.
It’s about giving entrepreneurs access to powerful, easy-to-use tech that saves time and boosts growth.
A collection of personal works exploring themes of identity, memory, and digital consciousness
These pieces represent an ongoing investigation into how technology shapes human experience and perception.
Mixed Media, Digital Painting, Installation
Identity, Memory, Digital Consciousness